Here are some of the greatest video games that you should save up for in 2012:
Halo 4
Call of Duty: Black Ops 2
The Walking Dead
World of Warcraft: Mists of Pandaria
Minecraft
Call of Duty: Black Ops
Fifa 13
NBA 2K 13
Far Cry 3
XCOM: Enemy Unknown
Omerta: City of Gangsters
Hitman: Absolution
Assassin's Creed 3
Assassin's Creed: Brotherhood
Assassin's Creed: Revelation
More games are always coming out so I suggest that you save up for a game that is a part of a series. But you should still see my blog for reviews. So please read my reviews.
This month i will talk about the Halo series and later i can talk about other video games that i will try to play.
Thursday, December 20, 2012
Friday, December 7, 2012
Halo REACH: It is second to last of the games in the Halo series that was made but it is the game that is about all the things before Halo Wars. It was even before Master Chief. There is a doctor that had made a special design, the Spartan himself. Master Cheif wasn't the first Spartan. as a matter of fact there was many Spartans before him. Halo REACH is a game that the Covenent had invaded a planet that the UNSC had claimed. It's name was REACH. So obviously the UNSC had wanted to take back their military Planet back. So 6 Spartans had been hired to take down the enemy gunships and evacuate the living civilians win back the planet. Many Spartans had died fighting and only 5 were left, but luckily someone had joined the UNSC and was a Spartan. He would be the special Spartan that would deliver an important package. The Spartans names were Carter, Noble one; Kat, Noble 2; Jun, Noble 3; Emile, Nbole 4; Jorge, Noble 5; and lastly Six, Noble 6.
Each of the 6 Spartans had a special skill and stratedgy. Carter is the one with all the military leadership and stratedgy. Obviously he is the leader of the group. Kat specializes in enginneering and technology. She is the 2nd woman down from Carter and can be the leader when Carter isn't there. Jun is mostly a sniper and will have an advantage agains't his enemies in the dark. Emile, Jorge, and Six are really more of support for the team but can be useful in difficult situations, in which they will have many of them.
Halo REACH had changed drastically between Halo 3 and Halo REACH. the texture pack of the aliens had changed a lot and many things were added. One of those added things were Spartan Power-ups. I like many of the Power-ups but many others DETEST them. Those Power-ups are Armor Lockup, Sprint, Hologram, Active Camo, Jetpack, Dropshield, and Evade.
Armor Lockup is mostly for people that are in the field. If there is rocket or a speeding vehicle coming towards you are there is a grenade, use the Armor Lockup. you wont be affected by the blasts from the rocket or the grenade and you can even kill the driver of the vehicle. In Multiplayer, the cause of most deaths to players had been people getting run over by a Ghost, a Covenent vehicle (1 person capacity), or a Warthog, a UNSC vehicle (3 person capacity). But in second place of deaths is a player will come up with a Plasma Grenade (sticky and the most powerful Covenent weapon) and sticky an opposing player in front of them and simply use Armor Lockup, the stickied player dies and the Grenade thrower doesn't.
Sprint was the most used power-up in the game in multiplayer. It obviously makeds you run faster than you useally do when you are running with your gun up. It has a short amount of time for use until your bar runs out. But nothing interesting about this power-up.
Hologram is technically a distraction when you want the opponent to focus the attention on your hologram. Or the opponent will freak and shoot randomly at the hologram. In multiplayer it was the least chosen power-up. It was probably it didnt work well with other players because the hologram has a short life and the opponent can realize quick enough to know its a hologram, unless the opponent is a begginner in Halo.
Active Camo is always used by the Elites in Campaign mode. Usually it would be used for snipers so that opposing players won't be able to see the sniper. You will have to be sneaky if you use it because the camo can wear off when you move quickly, shoot with a fast fire rate gun, or change weapons. I forgot to mention that in Halo REACH, you can assassinate people when you attack from the back. it was used many times and was third of common deaths. The Assassination had been one of the most loved things that many Halo players had liked. So anyway the Active Camo is good for that.
The Jetpack is a flying machine that is used in open fields and can kill people from above. It is a good way of surprising people when the player is on a cliff looking out and another player flies up and shoots him with a rocket launcher.
The Drop Shield is a big shield that goes in a sphere it can be destroyed easily from the outside and players can walk through it so i think it shouldnt be used unless someone is about to die and needs cover.
Evade is simply a really cool dodge that is used many times by Multiplayer Spartans. But you can only use it twice.
This was part one of my Halo REACH so i will make a new post about Halo REACH soon so please comment.
Each of the 6 Spartans had a special skill and stratedgy. Carter is the one with all the military leadership and stratedgy. Obviously he is the leader of the group. Kat specializes in enginneering and technology. She is the 2nd woman down from Carter and can be the leader when Carter isn't there. Jun is mostly a sniper and will have an advantage agains't his enemies in the dark. Emile, Jorge, and Six are really more of support for the team but can be useful in difficult situations, in which they will have many of them.
Halo REACH had changed drastically between Halo 3 and Halo REACH. the texture pack of the aliens had changed a lot and many things were added. One of those added things were Spartan Power-ups. I like many of the Power-ups but many others DETEST them. Those Power-ups are Armor Lockup, Sprint, Hologram, Active Camo, Jetpack, Dropshield, and Evade.
Armor Lockup is mostly for people that are in the field. If there is rocket or a speeding vehicle coming towards you are there is a grenade, use the Armor Lockup. you wont be affected by the blasts from the rocket or the grenade and you can even kill the driver of the vehicle. In Multiplayer, the cause of most deaths to players had been people getting run over by a Ghost, a Covenent vehicle (1 person capacity), or a Warthog, a UNSC vehicle (3 person capacity). But in second place of deaths is a player will come up with a Plasma Grenade (sticky and the most powerful Covenent weapon) and sticky an opposing player in front of them and simply use Armor Lockup, the stickied player dies and the Grenade thrower doesn't.
Sprint was the most used power-up in the game in multiplayer. It obviously makeds you run faster than you useally do when you are running with your gun up. It has a short amount of time for use until your bar runs out. But nothing interesting about this power-up.
Hologram is technically a distraction when you want the opponent to focus the attention on your hologram. Or the opponent will freak and shoot randomly at the hologram. In multiplayer it was the least chosen power-up. It was probably it didnt work well with other players because the hologram has a short life and the opponent can realize quick enough to know its a hologram, unless the opponent is a begginner in Halo.
Active Camo is always used by the Elites in Campaign mode. Usually it would be used for snipers so that opposing players won't be able to see the sniper. You will have to be sneaky if you use it because the camo can wear off when you move quickly, shoot with a fast fire rate gun, or change weapons. I forgot to mention that in Halo REACH, you can assassinate people when you attack from the back. it was used many times and was third of common deaths. The Assassination had been one of the most loved things that many Halo players had liked. So anyway the Active Camo is good for that.
The Jetpack is a flying machine that is used in open fields and can kill people from above. It is a good way of surprising people when the player is on a cliff looking out and another player flies up and shoots him with a rocket launcher.
The Drop Shield is a big shield that goes in a sphere it can be destroyed easily from the outside and players can walk through it so i think it shouldnt be used unless someone is about to die and needs cover.
Evade is simply a really cool dodge that is used many times by Multiplayer Spartans. But you can only use it twice.
This was part one of my Halo REACH so i will make a new post about Halo REACH soon so please comment.
Wednesday, December 5, 2012
Halo 3:
It is indeed a very exciting game when masterchief meets a new enemy, The Flood. The Flood is a alien race but different than the Covenant. for those of you that arent really Halo fans, Halo is a shooting game when the United States force, UNSC, have the technology to fly to many different planets. They meet an alien enemy, The Covenant. The Covenent has many different aliens in the army. Starting to short, snorty grunts to strong, massive Hunters.
As the Halo sereis go on, the games add new aliens. like in Halo REACH they added many different ranks to Elites, the most powerful Covenent alien, and added Engineers (who give extra shields to aliens, and the Skirmisher, a cousin to jackals( which are aliens that have sheilds.
Anyway the Covenent had changed during all the games especially from Halo 2 to 3. in Halo 2, there used to be a Brute tribe and head of the tribe. The Brutes had benn betraying the Elites so the Elites decide to join the UNSC against the Brutes. In Halo 3 you play campaign while the Elites are on your side. usually the place where the original Elites would be are replaced by Brutes.
The UNSC forces have put their technology into humans. There was a training camp that trained small children on how to be a soldier. One kid was chosen to be an expirement that improved the skills of a soldier. the expiriment had given him better abilities. Includng the following: stregth, faster recovery, speed, instincts, accurracy, etc. The name of the boy was John 117, later to be called Master Chief. (The campaign with John 117 can be played in Halo Wars). He was then given a very special armor that had given him a very strong shield before the bullets could touch the skin. The armor could make him jump as if he were on the moon. It could also make Master Cheif reload faster and be much quicker. People that had carried this armor was considered a Spartan.
You would wonder why they chose the name Spartan, I belive that because the children were taught at age seven, just like the spartans did. Then because Master Chief had a very strong armor, ust like the Spartans. so you can kinda tell that Bungie, the maker of the Halo series, had related the games to the Greeks.
Now I won't really tell you how the game ends. Because i would want you to play the game yourself. Besides, it would be nice to fell the adreneline rush while playing Halo 3. but i will talk about the differences between Halo 2 and 3 because i will talk about the other differences in REACH and Halo 4.
The graphics had changed a lot between games. the texture packs were a lot different with the vehicles and aliens. In Halo 2 The Flood was hard to kill with just a punch, but in Halo 3 Bungie new that Master Chief was strong enough to kill a parasite, the alien that can possess anything and take over its body and brain. the graphics of the covennant had changed to. since it had been not that scary in Halo 2. The sounds of guns had changed to. the guns had bigger or smaller fire rate and sound effects. The engines of UNSC and Covenent vehicles sounded different to. The Scorpian, the UNSC tank, had sounded different when it fired a rocket. The language of the aliens that they spoke had sounded different to. Not the language but the accents. Aliens had looked different to in Halo 2 and 3. In Halo 2, the Brutes had a different texture pack, where the fur had a bright luster and was smooth. They also had a lot of the hair. It also took a ton of melee punches to kill a Brute. The Armor had been different.
In Halo 3 the Brutes had a big difference that a lot of people liked. Brutes had become easeir to kill, probably becuase later in the game all you see is Brutes. In Halo 2 there was a gun that was taken out of Halo 3 and never was introduced again. In all Halo games there is an Elite rifle that can be held in one hand had slowed down the fire rate as it starts to overheat. It was called the Plasma Rifle. It was mostly called that because in the Covenent, they dont shoot regular human bullets. instead they simply shoot regular plasma bullets which had been a little big bigger than human bullets. And so the gun is technically a Plasma Rifle that is red and shoots red Plasm and is called the Brute Plasma Rifle.
All the games that are out there can be awesome and maybe i will even talk about them. But I highly recommend it. But I will say that the multiplayer isn't very great. but it was fine to play. So if you want to play multiplayer games the multiplayer isn't as great as other games but you it is satisfactory.
I will continue to comment on halo REACH and Halo 4, probably two awesome games. please leave in the comments below and email me at Tomas.Kinalski@gmail.com or krakow130lop@gmail.com in the gadget above.
It is indeed a very exciting game when masterchief meets a new enemy, The Flood. The Flood is a alien race but different than the Covenant. for those of you that arent really Halo fans, Halo is a shooting game when the United States force, UNSC, have the technology to fly to many different planets. They meet an alien enemy, The Covenant. The Covenent has many different aliens in the army. Starting to short, snorty grunts to strong, massive Hunters.
As the Halo sereis go on, the games add new aliens. like in Halo REACH they added many different ranks to Elites, the most powerful Covenent alien, and added Engineers (who give extra shields to aliens, and the Skirmisher, a cousin to jackals( which are aliens that have sheilds.
Anyway the Covenent had changed during all the games especially from Halo 2 to 3. in Halo 2, there used to be a Brute tribe and head of the tribe. The Brutes had benn betraying the Elites so the Elites decide to join the UNSC against the Brutes. In Halo 3 you play campaign while the Elites are on your side. usually the place where the original Elites would be are replaced by Brutes.
The UNSC forces have put their technology into humans. There was a training camp that trained small children on how to be a soldier. One kid was chosen to be an expirement that improved the skills of a soldier. the expiriment had given him better abilities. Includng the following: stregth, faster recovery, speed, instincts, accurracy, etc. The name of the boy was John 117, later to be called Master Chief. (The campaign with John 117 can be played in Halo Wars). He was then given a very special armor that had given him a very strong shield before the bullets could touch the skin. The armor could make him jump as if he were on the moon. It could also make Master Cheif reload faster and be much quicker. People that had carried this armor was considered a Spartan.
Now I won't really tell you how the game ends. Because i would want you to play the game yourself. Besides, it would be nice to fell the adreneline rush while playing Halo 3. but i will talk about the differences between Halo 2 and 3 because i will talk about the other differences in REACH and Halo 4.
The graphics had changed a lot between games. the texture packs were a lot different with the vehicles and aliens. In Halo 2 The Flood was hard to kill with just a punch, but in Halo 3 Bungie new that Master Chief was strong enough to kill a parasite, the alien that can possess anything and take over its body and brain. the graphics of the covennant had changed to. since it had been not that scary in Halo 2. The sounds of guns had changed to. the guns had bigger or smaller fire rate and sound effects. The engines of UNSC and Covenent vehicles sounded different to. The Scorpian, the UNSC tank, had sounded different when it fired a rocket. The language of the aliens that they spoke had sounded different to. Not the language but the accents. Aliens had looked different to in Halo 2 and 3. In Halo 2, the Brutes had a different texture pack, where the fur had a bright luster and was smooth. They also had a lot of the hair. It also took a ton of melee punches to kill a Brute. The Armor had been different.
In Halo 3 the Brutes had a big difference that a lot of people liked. Brutes had become easeir to kill, probably becuase later in the game all you see is Brutes. In Halo 2 there was a gun that was taken out of Halo 3 and never was introduced again. In all Halo games there is an Elite rifle that can be held in one hand had slowed down the fire rate as it starts to overheat. It was called the Plasma Rifle. It was mostly called that because in the Covenent, they dont shoot regular human bullets. instead they simply shoot regular plasma bullets which had been a little big bigger than human bullets. And so the gun is technically a Plasma Rifle that is red and shoots red Plasm and is called the Brute Plasma Rifle.
All the games that are out there can be awesome and maybe i will even talk about them. But I highly recommend it. But I will say that the multiplayer isn't very great. but it was fine to play. So if you want to play multiplayer games the multiplayer isn't as great as other games but you it is satisfactory.
I will continue to comment on halo REACH and Halo 4, probably two awesome games. please leave in the comments below and email me at Tomas.Kinalski@gmail.com or krakow130lop@gmail.com in the gadget above.
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